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Understanding Design Thinking || Fresco Play ||Interview Question-Answer

 

Q.1 The following are qualities of a good Design Thinking Leader, except ________.

       A. Communicating ideas

       B. Framing problems

       C. Collaboration

       D. Sticking to a single idea

Ans : Sticking to a single idea


Q.2 What are the two things that the teams generally forget during idea generation?

       A. socializing, delivery

       B. defining, socializing

       C. developing, producing

       D. socializing, empathy

Ans : socializing, delivery


Q.3 What is the most important skill of a Design Thinking Leader?

       A. Controlling the team

       B. dea creation

       C. Empathizing

       D. Confidence in one’s judgment

Ans : Confidence in one’s judgment


Q.4 Which technique is used in prototyping to build successful prototypes?

       A. never fail

       B. fail always

       C. build quickly

       D. fail fast

Ans : fail fast


Q.5 The following are stages in the design thinking process, except _________.

       A. Prototyping

       B. Production

       C. Ideation

       D. Empathy

Ans : Production


Q.6 Which tool is used to measure the customer relationship?

       A. Relationship Framework

       B. UiPath

       C. Data Platform

       D. InVision

Ans : Relationship Framework


Q.7 A journey map is the ________.

       A. Products’ journey

       B. Organization’s journey

       C. Design Thinking process

       D. Customers interaction journey

Ans : Customers interaction journey


Q.8 What are the three key points in a Relationship Framework?

       A. breadth, depth, vision

       B. consistency, dedication, knowledge

       C. breadth, depth, knowledge

       D. breadth, depth, consistency

Ans : breadth, depth, consistency


Q.9 What are the two methods suggested by Edward De Bono for thinking out of the box?

       A. Lateral Thinking, Six thinking hats

       B. Reading, Writing

       C. Listening, Speaking

       D. Learning, Practicing

Ans : Lateral Thinking, Six thinking hats


Q.10 Which of these is a component of a good Customer Experience?

       A. Learning

       B. Decision Making

       C. Archetypes

       D. Lateral Thinking

Ans : Archetypes


Q.11 What are the two types of Prototyping?

       A. Real, Conceptual

       B. Simple, Complex

       C. Low fidelity, High fidelity

       D. Paper-based, Computer-based

Ans : Low fidelity, High fidelity


Q.12 Concepting in Design Thinking is the ________.

       A. Idea for customer interactions

       B. Idea to solve a user-centered problem

       C. Idea to design a product

       D. Business solution to a problem

Ans : Idea to solve a user-centered problem


Q.13 Knowing the needs of the team members is the responsibility of the ________.

       A. Consumer

       B. Organization

       C. Team Leader

       D. Stakeholders

Ans : Team Leader


Q.14 A good leader must know the skills of the team members.

       A. True

       B. False

Ans : True


Q.15 Data Prototyping is similar to Design Prototyping.

       A. True

       B. False

Ans : True


Q.16 UX and UI are the same.

       A. True

       B. False

Ans : False


Q.17 Framing the problems, allowing experimentation, communicating ideas, and collaborating with the team are the qualities of a ________?

       A. Team member

       B. Business owner

       C. Consumer

       D. Team Leader

Ans : Team Leader


Q.18 For the design thinking process to evolve, Interaction designers should deepen their knowledge on Human Interactions with _______.

       A. Machines

       B. Teams

       C. The world

       D. Organizations

Ans : Machines


Q.19 Which type of prototypes has user interactions?

       A. Low fidelity

       B. Data prototyping

       C. Data driven prototyping

       D. High fidelity

Ans : High fidelity


Q.20 _______ is a methodology in which each prototype is built in quick iterations by learning from the previous failure.

       A. fail fast

       B. fail always

       C. fail often

       D. never fail

Ans : fail fast


Q.21 Who sets the common goal for the team?

       A. Team Leader

       B. CEO

       C. Business Owner

       D. Customer

Ans : Team Leader


Q.22 Design thinking is a linear process.

       A. True

       B. False

Ans : False

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